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A UNIVERSE ON ITS WAY TO A REBIRTH


Bridging the gap between the old and the new universe: X³: Albion Prelude

A Bridge Between the Old and New X Universe
X³: Albion Prelude plays in a time between the old and the new X Universe. It shows a universe in flux, and prepares players for things to come. The old X Universe is passing; a new X Universe is about to be created.

War!
The X universe is undergoing a period of massive change. What started as a conflict of interest between the Earth and the races of the X Universe has now escalated into a full scale war. Play a part in a war scenario bigger than anything the X Universe has ever seen before!

Corporations Compete for Control of the Future
With the war as a backdrop, corporations are vying for power and are driving the X Universe in a new direction. A technological breakthrough will soon allow massive accelerators, forming highways in space and allowing the economy to expand on an unprecedented scale. Highways, a key feature of X Rebirth, are not yet ready, but you can see them being built and participate in the power struggles around the construction of much larger self sustaining economies.

Feature overview
  • A new plot throws you into the power struggle between corporations at a time of war.
  • More than 30 new ships and stations
  • New Stock Exchange feature allows advanced investment strategies
  • Improved graphics quality setting for high end machines
  • Improved UI introducing charts to visualize economic developments
  • Support for head tracking

  • Note: X³: Albion Prelude will not be compatible with Save Games from X³: Terran Conflict.

    Available on Steam
    X³: Albion Prelude will be available December 15th on Steam for direct download in English, German, and French languages (voice) and Italian (text only).
    If you buy the X: Superbox, or already own it, X³: Albion Prelude will be available as a free download via Steam.

    Available for Mac
    A standalone version of X³: Albion Prelude will be available from the MAC Appstore and Deliver2Mac soon.

    NEWS

    21.May.13 Forums temporarily unavailable
    Update: forums are back online!...

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    15.May.13 X3: Albion Prelude Update 3.0 - Shady Business is here!
    Egosoft is pleased to announce the release of X3: Albion Prelude 3.0 - Shady Business! The fight of the Corporations for power, prosperity and technologies continues. A Split 'bridle' is missing and StrongArms, Jonferco and the Beryll are trying everything to find her. They seem to be putting in a bit too much effort just to save a Split wedding. What other interests they have in finding the Split bridle? You'll find out in the 'Shady Business' plot. Another place another story. Some corporations rise; others fall. A few owners of struggling corporations are clever enough to ask for help. Who knows? Maybe one of them will also try to contact you. Find out in the 'Corporation Troubles' plot. Turned-off gate connections drastically change the universe, as we know. While some factions fight for control of the remaining territories, others pursue more peaceful objectives. Help those discovering new places to settle in the 'Breaking Grounds' plot. But this is not everything Update 3.0 has to offer by a long way. Four new generic missions have found their way into the game. Amongst those are the 'Tour of a Lifetime' and 'Repair Station' missions that some of you might know from earlier X games. In the hope of continued support in the ongoing war, the Terran government has finally decided to offer previously unavailable weapon and support factories for sale. Driven by a similar logic, the Argon federation has put its newest supply ship into mass production. While not directly involved in the war, the Split Patriarch has revealed his long-kept secret flagship to counter the armament efforts of the other races. Also new in this Update is the added support for Gamepad controllers. Finally those of you who want to play X3: Albion Prelude with a Gamepad will be able to do so. It's not only new things that have been added, though; some old bugs have also finally bitten the dust. These include a problem with super-shipyards preventing M6 ships from undocking without collisions, the destruction of captured ships by the war manager, as well as several problems with generic missions. As usual, the complete changelog can be found in the documents folder of your X3: Terran Conflict addon directory. X3: Albion Prelude 3.0 is available now for download over Steam. The Steam client will automatically update your game to the latest version, provided it has not been configured to prevent this. We have also updated the NoSteam EXE to version 3.0 - to use this you will need to update via Steam first. We would like to thank the volunteer developers of the AP Community Project for developing large parts of this update. We would also like to thank our army of community members, testers and translators for their contribution in bringing this update to life. The X-Universe News Edition 50 featuring a new development video and an interview with our Linux expert is now available!...

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    04.Apr.13 Forums back online
    Update: The forums are back online....

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    22.Jan.13 X3: Albion Prelude 2.5.3 released
    We're pleased to announce that X3: Albion Prelude 2.5.3 is now available, in which we extend the script engine and finally smash the Billion Barracuda Bug....

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    21.Dec.12 X-Universe News 49 and Happy Holidays
    The world didn't end! And so we have just begun sending out X-Universe News edition 49. We've moved the X Rebirth release date to 2013, there's a community Q&A, Concepts and Music, exciting X3AP news and more! Read all about it in X-Universe News 49...

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